Session Plan
Main topics
Advanced principles of Agile, Scrum, Kanban, and their differences
Understand how Scrum ceremonies look in real life
Practice working as a team on a small coding project
Experience MVP discussion, sprint planning, dailies, reviews, and retrospectives
Understand the value of collaboration, prioritization, and adaptability
Note: This module is, currently, taught in developer specialism courses. That means we should focus on teaching this from the perspective of a junior frontend/backend developer as much as possible. For example, they might not lead a retrospective in their first job, but they should very much understand the value, purpose and how to contribute well to one. This module should focus on gaining practical experience with team processes using real examples.
Content
Part 0: Introduction & Recap
Project stages and responsibilities
Goals of the session: simulate a real Scrum cycle on a real coding project.
Part 1: MVP discussion
Exercise: Discuss and define MVP for the given product.
Format: Teams discuss → prepare short presentation → short presentation → Discussion
Deliverable: MVP statement for each team.
Additional materials: Product examples - Mentors, feel free to use these for inspiration, or come up with your own.
Part 2: Preparing for sprint
Presentation of a ready-to-use backlog board (This board and project will be used for the next steps)
Theory: backlog, user stories, tasks, priorities.
Explaining that this is a prepared backlog for the team
Additional materials: ready-to-use backlog board (please, duplicate the board for the session)
Part 3: Sprint planning
Teams select tasks for Sprint 1.
Define Sprint Goal.
(optional) Discuss capacity (simulate: "One dev is 50% available", etc.).
Start real coding work
Part 4: Daily Standup
Explain purpose & format of daily:
Yesterday I…
Today I…
Blocked by…
Exercise: Teams simulate their first Daily. Pay attention to:
Check that the board shows the correct statuses ("I work on X, but it is still in Backlog" → Not good)
Mentor should navigate the team to right questions (daily is for team sync, not for reporting to the mentor/team lead.)
(Optional) Roles can be used for Daily training
Part 5: Review and plan changes
Give 1 person a special task to deliver another feature. Ask him not to tell anyone about that.
Wait for when it will be delivered and set the Daily
Help to raise questions to discuss:
Did anyone do a code review?
Why were several tickets not finished yet?
Help the team to understand that additional tasks shouldn't affect the teamwork, and should be discussed in the team.
Part 6: Sprint 2 execution
Quick Sprint Planning update (5 min).
Teams continue coding with a new requirement.
Midway: Daily Standup 3. Check if the team can manage changes and questions related to teamwork.
End with team demo.
P7. Final Project discussion & Retrospective
Discuss the Scrum, what was learned
Run retrospective (Start/Stop/Continue or Mad/Sad/Glad) about the course and team work.
Discuss main learnings: teamwork, blockers, value delivery.
Project: To-Do App
Note: This is one possible project idea, but feel free to come up with something more suitable/exciting.
Potential backlog items (prepared by mentor)
Set up project repo
Create input field
Create "Add task" button
Display list of tasks
Mark the task as completed
Delete task
Add "clear all" button
Add styling
Bonus: persist tasks in localStorage
Potential additional tasks outside of the project (for Part 5)
🚨 Urgent Task — Do Not Share With Team
You’ve just received a direct request from the business. It looks urgent and critical. You must complete this task during this sprint.
❗ Important: You cannot discuss this task with your teammates.
Task: Add an animation when the application opens. It is important for the UX
📋 Mentor Preparation
Prepare slides for recap (Waterfall, Agile, Scrum, MVP).
Copy backlog board Trello with pre-written tasks.
Columns: Backlog / To Do / In Progress / Review / Done.
Prepare Daily Standup role-cards (optional).
Prepare additional urgent requests (optional).
Prepare retro template (Miro, MURAL, or sticky notes).
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